🟢 Update v3.0.7Â
Date: 26 – 28 August 2026
We are excited to officially release Version 3.0.7 — our biggest content drop yet. This update introduces five brand-new systems, a completely rebuilt bank fingerprint hack, new PvP experiences, major police functionality, progression improvements, crafting, and several important fixes and optimizations.
⚡ What’s New in v3.0.7
1. Redzone & Battle Royale
- Redzone : Can create a live PvP zone anywhere on the map, ranging from 25m to 2000m. Players who leave the zone receive a 20-second warning before being removed. A 20-minute cooldown applies between rounds.
- Battle Royale: A complete shrinking-circle Battle Royale mode. The match begins with a 1000m zone that gradually closes in.
- Dynamic Zone Damage: Players outside the safe zone receive increasing damage based on how far they are from the circle.
- Squad System: Create squads of up to 4 players and invite players within 50m.
- Friendly Fire Protection: Squad members cannot damage each other.
- Airdrops: Supply drops can now land during matches with a complete loot system.
- Protected Inventory: Your inventory is safely stored before entering an event and automatically returned once the event ends.
- Death Loot Boxes: Eliminated players leave behind lootable boxes.
- Live Event HUD: Player count, zone timer, and squad status are shown during the event.
- Admin Controls & Logging: Events include an administrative control panel and complete Discord logging.
2. Progression Menu
- New Progression Menu: Available through F1 Menu → Progression Menu or by using
/progression. - Jobs Level: Controls access to legal work, mining tiers, and several robberies.
- Gym Level: Controls access to higher-risk activities such as Fleeca.
- Crime Level: Controls progression through illegal contracts.
- Level-Based Unlocks: Every progression level displays the activities and systems it unlocks.
- Live Status Indicators: Activities can display Available Now, Locked, Closed by Staff, or Script Offline.
- Detailed Activity Information: Every activity can show its requirements, payout, XP, cooldown, split rules, time limits, required items, and instructions.
- Multiple-Level Requirements: Activities requiring more than one progression type appear under both relevant categories.
- Set Waypoint: Supported activities allow players to set their waypoint directly from the progression menu.
- Live Configuration: Staff changes to levels or payouts update automatically without requiring a server restart.
3. Police Vehicle Grappler
- Vehicle Grappler Item: Police officers can attach a Vehicle Grappler to the front bumper of supported police vehicles.
- Police Requirement: The feature requires the Police job and the officer must be on duty.
- Deploy with
[Y]: Drivers can deploy the grappler directly from the vehicle. The key can be rebound through FiveM settings. - 30-Second Deployment Window: After deployment, officers have 30 seconds to successfully catch a vehicle.
- Vehicle Capture: Successfully grappling a fleeing vehicle bursts its rear tyre, applies the handbrake for 2 seconds, connects it to the police vehicle, and limits its speed to approximately 40mph.
- Automatic Release: The target vehicle is released after 30 seconds.
- Vehicle Restrictions: Bikes, bicycles, boats, helicopters, planes, and trains cannot be grappled.
- Remove Before Deployment: Officers can remove an unused grappler through the target system and receive the item back.
- Discord Logging: Grappler installation, deployment, capture, and removal actions are logged.
4. Crafting System
- Complete Crafting System: A new crafting framework has been introduced with 33 recipes.
- Multiple Categories: Recipes are distributed across different categories, crafting benches, and blueprints.
- Crafting Command: The system uses the
/craftingcommand prefix. - Portable Crafting Bench: Players can carry and use their own crafting bench.
- New Items: Added Crafting Bench, Blueprint, and Radio Scanner.
- Inventory Integration: All recipe ingredients and crafted outputs use existing server inventory items.
5. Rope, Restraint & Trunk
- Rope System: Players can use a rope to restrain another player.
- Carry Players: Restrained players can be carried.
- Vehicle Trunks: Carried players can be placed inside vehicle trunks.
- Target Interactions: Tie, untie, enter trunk, load player, and extract player interactions are supported through the target system.
/trunkFallback: A command is available if required.- Vehicle Safety: The vehicle must be stopped before trunk interactions can occur.
- Server-Side Validation: Player distance and actions are validated on the server to prevent exploitation.
- Reusable Rope: The rope is returned after the restrained player is untied.
6. Loading Screen & BMX
- New Loading Screen: Completely refreshed with new high-resolution backgrounds.
- New Music: Updated loading-screen music has been added.
- BMX Support: BMX bikes are now supported by the carryable cycle system alongside the existing bicycle.
7. City & System Improvements
- Traffic & Pedestrians Restored: GTA’s native ambient traffic and pedestrian population system has been enabled again.
- Performance-Friendly Population: Population density is tuned to approximately 20% to maintain stable performance.
- Illegal Jobs Improvements: Guard functionality has been reworked.
- Crime Profile: Criminal progression is now tracked more reliably.
- Staff Tracker: The staff tracking system has been rewritten and heavily simplified for improved reliability.
- Staff Duty Sync: Staff automatically go on duty on the RUIN Staff Website when joining the FiveM server and automatically go off duty when leaving.
- Recycle Job Recovery: The recycle interior automatically rebuilds if a player reconnects or the server restarts while they are inside.
- Recycle Fallback:
/leaverecyclehas been added as a fallback option.
8. Robberies, HUD & Staff Fixes
- Bank Fingerprint Hack Rebuilt: The fingerprint minigame has been rewritten from the ground up with a new interface.
- Fleeca: Multiple robbery issues have been fixed.
- Pacific Standard: Multiple heist issues have been fixed.
- Player Count: The scoreboard and HUD now display the real player count and resync every 2 seconds.
- Staff Duty Tags: Staff overhead tags now properly appear while staff members are on duty.
- Discord Fallback: Staff tags can fall back to the admin group if the Discord API becomes unavailable.
- Registration: Registration functionality has been reworked and fixed.
- Billing: Billing creation and server-side processing fixes have been applied.
- Fuel: Additional fuel configuration fixes have been implemented.
- Crafting: Server-side query and permission issues have been resolved.
- Vehicle Spawning: Vehicle spawning and progress-bar handling have been cleaned up inside the core bridge.
- Server Announcements: Announcement message issues have been fixed.
9. New Rules
1. Realistic Human Characters Only
- Only realistic human characters are allowed for roleplay.
- Players must use a realistic human appearance at all times while participating in RP.
- Unrealistic, non-human, troll, or immersion-breaking character models are not permitted.
2. Police Officers Cannot Be Kidnapped
- PD officers cannot be kidnapped by other players.
- Players must use proper roleplay interactions when dealing with a police officer.
3. Police Search Authority
- PD is allowed to search any player when they have a solid and valid RP reason.
- Searches must be supported by reasonable suspicion, evidence, an ongoing investigation, or another legitimate roleplay situation.
- Random searches without a proper RP reason are not allowed.
4. Police Detainment Authority
- PD may temporarily detain any player when they have a solid and valid reason.
- Detainment must be connected to an investigation, suspicious activity, an active crime scene, evidence, or another reasonable RP situation.
- PD must not abuse detainment powers without proper justification.
5. Family Territory Attack Rules
- A Family cannot attack another Family’s territory without a solid RP reason.
- A valid conflict or roleplay situation must exist before launching a territory attack.
- A public announcement is mandatory before the territory attack begins.
- Random or unjustified territory attacks are not permitted.
🚔 PD Vehicle Grappler Regulations
6. Grappler Is a PD Item
- The Vehicle Grappler is an official PD item.
- It can only be installed on authorized PD vehicles.
- The Grappler cannot be installed or used on civilian vehicles.
7. Grappler Deployment Timer
- Once the Grappler is deployed, PD has 30 seconds to successfully attach it to a target vehicle.
- If no vehicle is caught within those 30 seconds, the Grappler expires and becomes unusable.
8. Grappler Attachment Duration
- Once successfully attached to a target vehicle, the Grappler activates for another 30 seconds.
- After those 30 seconds, the Grappler automatically disconnects from the target vehicle.
9. Grappler Reuse
- After the Grappler disconnects, it cannot simply be activated again while continuing the pursuit.
- PD must either:
- Stop the police vehicle and install a new Grappler, or
- Obtain another PD vehicle that already has a Grappler installed.
This keeps the Grappler balanced and prevents continuous or unrealistic use during pursuits.
🔴 Update v3.0.6 (Ruin Roleplay II Asia New Era)
Date: 26 August 2026
Version 3.0.6 introduces a new carryable bicycle system alongside major improvements to garages, pawnshops, mining, logging, police functionality, and several important criminal-system fixes.
⚡ What’s New in v3.0.6
1. Carryable Bicycle System
- New Bicycle Item: Players can now carry a
bicycledirectly inside their inventory. - Deploy Bicycle: Use the bicycle item and it unfolds in front of you.
- Pack Bicycle: Target the bicycle to fold it back into your inventory.
- Vehicle Blip: Your deployed bicycle receives a map blip so you can locate it again.
- Automatic Recovery: If entity cleanup, an administrator, or another event removes the bicycle, a watchdog attempts to return it.
- Offline Protection: If you are offline or your inventory is full, the bicycle is saved and returned on your next character load.
- Anti-Duplication: The bicycle can exist either in your inventory or in the world — never both simultaneously.
- Shop Integration: Bicycle items have been added to shops with proper inventory images.
2. Jobs, Garages & Logging
- Pawnshop: Major rework of the selling system and its server-side logic.
- Garages: Large update with new configuration options and a rebuilt server layer.
- Mining: Mining locations have been reworked.
- Server Logging: The Discord logging bot has received a major update, particularly around connection and network logging.
- MDT: Vehicle lookup functionality has been fixed and expanded.
3. Criminal & Police System Fixes
- 24/7 Robbery: Reward and payout logic has been fixed along with client-side triggers.
- Evidence System: Fixed evidence not saving or displaying correctly.
- Documents: Server-side document handling has been fixed.
- Registration: Registration fixes have been applied.
- City Worker: Job bridge issues have been fixed.
- Police Job: Server-side police job fixes have been implemented.
- Daily Wheel: Configuration issues have been fixed.
🔴 Update v3.0.5 (Ruin Roleplay II Asia New Era)
Date: 24 August 2026
Version 3.0.5 introduces an entire criminal career path, a custom Grove Street environment, a dedicated Event Panel, and a major Arena overhaul. This was a substantial update involving 523 changed files.
⚡ What’s New in v3.0.5
1. Illegal Jobs
A complete criminal job framework has been introduced with its own menu, progression, invitations, orders, and administrative controls.
- Bag Snatch
- Car Theft
- Chop Shop
- Cocaine Production
- Chicken Kidnapping
- Container Heli
- Individual Progression: Every illegal job has its own configuration, payouts, and progression.
- Illegal Jobs Menu: Includes a player list, invite system, order tracking, and administration functionality.
2. Map & Events
- Custom Grove Street: A completely custom Grove Street / Ballas gang environment has been added.
- Custom Environment: Includes new props, garages, walls, street furniture, and other streamed assets.
- Event Panel: A dedicated interface has been introduced for managing server events.
3. Arena Overhaul
- Multi-Round Matches: Arena matches can now run for a configurable number of rounds.
- Round Transitions: Proper transitions have been added between individual rounds.
- New Arena UI: Lobby, scoreboard, killfeed, and administrative interfaces have all been redesigned.
- Loadout System: Arena loadout functionality has been introduced.
- Improved Spectating: Spectate mode has been upgraded.
4. EMS Fixes
- Death Flow: Multiple death-flow issues have been fixed.
- Revive Handling: Revive functionality has been improved.
- Paramedic Job: Paramedic-related issues have been resolved.
🔴 Update v3.0.3 (Ruin Roleplay II Asia New Era)
Date: 21 August 2026
Version 3.0.3 focuses heavily on resolving the major invisible-player issue while also introducing vehicle features, menu improvements, and framework fixes.
⚡ What’s New in v3.0.3
1. Invisible Player Bug Fix
This was one of the most important issues addressed in this release. Some players could become invisible to everyone else or enter the city already invisible.
- Visibility Watchdog: A new watchdog automatically detects invisible players and attempts to repair their visibility.
- AFK System: Fixed cases where the AFK system incorrectly hid players.
- Loading Screen: Fixed loading and join transitions leaving players in an invisible state.
- Admin Noclip: Fixed cases where noclip could leave a player invisible after use.
2. Vehicles & Menus
- CarPlay: An in-vehicle media system has been introduced with full server support.
- Car Lock & Hotwire: Both systems have been reworked with additional configuration options.
- Boss Menu: The Boss Menu has been upgraded.
- Police Features: Additional police functionality has been introduced on the client side.
3. Jobs & Framework Fixes
- PD Helicopter: Access-related issues have been fixed.
- Vehicle Registration: Registration issues have been resolved.
- Rental Vehicles: Fixed vehicles not spawning or spawning as an incorrect model.
- NPC Taxi: Multiple fixes have been applied.
- Job Points: Job-point handling and payout issues have been fixed.
- Dealership: Configuration issues have been resolved.
- Framework Bridge: Fixed cache issues that caused some resources to load without required data.
- Admin Menu: UI issues have been fixed.
- Clothing: Clothing UI issues have been fixed.
🔴 Update v3.0.2 (Ruin Roleplay II Asia New Era)
Date: 11 – 20 August 2026
Version 3.0.2 represents ten days of continuous development focused on radios, staff tooling, administrative functionality, HUD improvements, quality-of-life features, and a large collection of server fixes.
⚡ What’s New in v3.0.2
1. Radio System
- Dusa Radio: A complete radio system with channel support has been added.
- Police Radio: Police now have their own dedicated radio item and icon.
- EMS Radio: EMS now has its own dedicated radio item and icon.
- Voice Improvements: Additional fixes have been applied to the voice system.
2. Staff Tracking & Admin Panel
- Staff Tracker: A Discord-integrated staff tracking system has been introduced.
- Automatic Staff Channels: Individual staff log channels can automatically be created when Discord roles change.
- Attendance Tracking: Staff attendance can now be tracked.
- State ID Integration: The Admin Panel now displays the same State ID shown on the player’s HUD instead of an internal session ID.
- Off-Duty Access: Authorized staff can access the Admin Panel while off duty through a Discord whitelist.
- RUIN Rebranding: The Admin Panel has been completely rebranded to RUIN.
- RUIN Theme: Previous branding, logos, and text have been removed, with RUIN pink becoming the default theme.
- Admin Logging: Every Admin Menu action is logged to Discord.
3. HUD & Quality of Life
- In-Game Time: Current in-game time is now displayed on the HUD.
- Playtime Tracking: Player playtime tracking has been introduced and fixed.
- Server Presence: Boosted player count is now displayed through the server presence.
- Safe Zones: Carrying players and taking hostages is now blocked inside safe zones.
- Mechanic Improvements: An owner-only free installation option has been introduced.
- Bulletproof Tyres: Bulletproof tyres can now be disabled through mechanic functionality.
/givecar: Custom vehicles can now be given to an individual identifier.- Amusement Park: Cotton candy and popcorn have been added and are functioning.
- Hotwire Minigame: The minigame has been made more difficult and given a new UI theme.
- Arena Rounds: Round selection has been added to Arena games.
- Police Vehicles: LSPD and Police vehicles are now properly job-restricted.
4. Spawning, EMS & UI Fixes
- Underground Spawning: Fixed players spawning underground during character loading.
- Staff Duty State: Fixed staff getting stuck with an on-duty ped or tag.
- EMS Stretcher: Fixed stretcher items not appearing correctly in inventory.
- EMS Wheelchair: Fixed wheelchair items not appearing correctly.
- EMS Tablet: Tablet item issues have been resolved.
- Leave Notification: Fixed server-leave notifications not appearing or disappearing too quickly.
- Gang Territory HUD: Fixed the territory HUD overlapping other UI elements.
- Territory Blips: Fixed blips appearing on the extreme edge of the minimap.
- Staff Tracker: Discord guild mismatch errors have been resolved.
- Mechanic Detection: Nearby vehicle detection has been fixed.
- Ped Issues: Several additional ped-related issues have been resolved.
🔴 Update v3.0 (Ruin Roleplay II Asia New Era)
Date: 1 August 2026
We are beyond excited to officially announce Version 3.0! This isn’t just a regular patch—this is a complete overhaul. New stuff, new rules, new everything. We have rebuilt core systems from the ground up to give you a faster, fairer, and infinitely more exciting experience.
âš¡ What’s New in v3.0
1. New Rules & Game Dynamics
- Reforged Rulebook: We have completely rewritten the rules of engagement to promote fairer play, higher skill ceilings, and zero tolerance for exploits.
- Redesigned Economy & Progression: Experience an entirely updated progression loop with new rewards, better pacing, and updated balancing.
- Modernized Systems: Old, clunky mechanics have been retired to make way for brand-new features designed around community feedback.
2. Network & Connectivity
- Global Infrastructure Upgrade: Building on our successful Singapore migration, v3.0 introduces next-generation server routing for maximum stability worldwide.
- Ultimate Performance: Experience our lowest ping, zero-tolerance Packet Loss (PL) routing, and ultra-responsive server tick rates.
- Crystal-Clear Voice Systems: Voice communication has been upgraded with a new low-latency codec for instant, reliable comms during intense moments.
3. Infrastructure & Optimization
Next-Gen CDN & Caching:
- Lightning-Fast Downloads: Major speed boosts via upgraded Cloudflare Caching and optimized asset compression.
- Expanded Global Coverage: Our dedicated CDN Server network is active and expanded across key global hubs to ensure instant content delivery no matter where you play:
- Asia/Pacific: Mumbai, Multan, Singapore, Tokyo, Sydney
- Europe: Amsterdam, Frankfurt, Istanbul
- Americas: New York, Miami, Dallas, Chicago, Sao Paulo
- Africa: Johannesburg
Note to Players: Because v3.0 introduces entirely new rules and systems, we strongly recommend reading the full patch guidelines before jumping in. Welcome to the next era!
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🔴Update v1.6.0 (Major Regional Update)
Date: 22 January 2026
Network & Connectivity
- Region Migration:
- Singapore Transfer: Successfully transferred main server region from Germany to Singapore to resolve routing issues impacting the Asian region (due to the ongoing situation in Iran).
- Performance: Players will experience better Ping, reduced Packet Loss (PL), and lower Latency.
- Voice Systems: Fixed voice connection stability issues.
Infrastructure & Optimization
CDN & Caching:
- Speed: Connection speeds improved via updated CDNs and Cloudflare Caching.
- Global Coverage: Our own CDN Servers are now active in the following locations to ensure fast content delivery:
- Asia/Pacific: Mumbai, Multan, Singapore, Tokyo, Sydney
- Europe: Amsterdam, Frankfurt, Istanbul
- Americas: New York, Miami, Dallas, Chicago, Sao Paulo
- Africa: Johannesburg
🔴Update v1.5.8 (Bug Patch Update)
Date: 21 January 2026
New Features & Gameplay
- Housing & Economy:
- Housing System: Implemented a fully functional housing system for players.
- Illegal Activities: Added Bank Robberies system.
- Families & Dining: Introduced new Families and Restaurants to the city.
- Immersion: Added animations for low Food & Water status.
- Items: Added Mega Phones and a New Clothing Pack.
- Vehicles:
- New Additions: Added new cars, defined Car Classes, and a new Radio Car.
- Balancing: Removed Planes, Helicopters, and GTA Online Bikes for server balance.
Government & Jobs
- Police Department Overhaul:
- Tools: Added PD MDT (Mobile Data Terminal) and PD Radio.
- Structure: Implemented new PD Ranks and PD-specific Clothing.
- Inventory: PD items are now strictly limited to specific roles.
Core Improvements & Optimizations
- General Fixes:
- Stability: Fixed User Console Errors and State ID bugs.
- Economy Fixes: Resolved issues with the Spawn Seller script, ATM bugs, and Govt Visa processing.
- Vehicle Systems: Fixed Impound issues (Plane & Car) and Taxi script operations.
- UI/Systems: Addressed Minimap glitches, Revive issues, and increased Bot Revive time.
- Commands: Added
/tpacommand for players stuck underground/under the map.
🔴 Update v1.5.3 (Maintenance Patch)
The Police & Stability Update
New Features & Gameplay
- Government & Jobs:
- Police Department Overhaul: Implemented a significantly updated Police Building with a new layout/interior.
- Department Resources: Added new interactions, equipment, and features within the Police Department.
Core Improvements & Optimizations
- Fixes:
- Emergency Services: Resolved a known bug affecting the Dispatch System.
- Civilian Jobs: Fixed a specific issue preventing Taxi operations from working correctly.
- General: Addressed various Minor Bugs and stability issues reported by the community.
🔴 Major Update v1.5 (Performance & Content Patch)
The Post-Holiday & Optimization Update
New Features & Gameplay
- Economy & Crime:
- Illegal Trade: Introduced a comprehensive Drugs System and Black Market.
- Families: Added new Families/Gangs to the faction roster.
- Business & Lifestyle:
- Venues: Added new Restaurants and Player-Owned Businesses.
- Fitness: Implemented a brand new Gym System with added levels and progression features.
- Emergency Services:
- Tools: Deployed a new Mobile Data Terminal (MDT).
- Response: Implemented a new Dispatch System for better coordination.
- World:
- Navigation: Added new Map Blips for better wayfinding.
- Seasonal: Removed New Year/Winter environmental themes; returned to standard weather.
Core Improvements & Optimizations
- Performance:
- FPS Boost: Optimized theme assets to increase framerates.
- Rendering: Resolved multiple rendering issues for a smoother visual experience.
- Bug Fixes:
- Stability: Fixed critical Connection Issues preventing player logins.
- Data: Resolved the Character Issue (creation/loading bugs).
- Services: Fixed functionality issues within the Hospital system.
- Economy: Addressed and fixed Shop interaction bugs.
🔴v1.0.1
Bug Fixes
- Connection Issue: Succssfully fixed Loading Add-On data stuck.
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🔴Major Update v1.0 (Stable Release)
The New Year Update
New Features & Gameplay
- Seasonal Overhaul: Implemented Winter, Christmas, and New Year environmental themes.
- Government & Jobs:
- Introduced new Government system.
- Revamped Police Department structure.
- Improved Mobile Data Terminal (MDT) for emergency services.
- Economy & Crime:
- Introduced the Black Market.
- Implemented a new Crafting System.
- Added Robberies and Heists.
- Deployed a fully functional Stock Market system.
- Added USB System for hacking/data.
- Player Systems:
- Skill System: Complete upgrade to the player skill progression.
- Communications: Added Anonymous Chat and dedicated Department Chats.
- Vehicles: Added a comprehensive Car Control Panel.
- World: Implemented Border Locks.
Core Improvements & Optimizations
- Framework: Overall framework structure improved for stability.
- Performance: Extensive FPS optimization specifically targeting low-end hardware.
- UI/UX: Major improvements to Server User Interfaces.
- Reporting: The player report system has been migrated to the website for better tracking.
- Fixes: Addressed all known major bugs from previous beta versions.
🔴Update v0.8
Security & Stability
- Rendering: Fixed major rendering and entity spawning inconsistencies.
- Security: Applied critical security patches to prevent exploits.
- Features: Rolled out preliminary gameplay features for testing.
🔴Update v0.3
Bug Fixes
- Resolved critical bugs affecting gameplay stability.
🔴Update v0.1
Post-Launch Optimization
- Performance: addressed initial FPS drops and stuttering.
- Fixes: General bug fixes and stability adjustments.
🔴v0.0
Initial Release
- Server Launch: Official server deployment.